![]() ![]() And a lot of the time all you're getting is just a few stat boosts when you do that. Just FYI if you want to start exploring other classes.Īrmor drops are nice, but they get very expensive with Cosmic Overload, like hundreds of thousands of ore to upgrade 1 piece of the later sets. However, one problem with that approach is that you'll want to level Mastery on every class to buff all your stats, and if you don't level stats equally, your Barbarians will be really strong but your Mages will be super weak, and since Mages buff Intelligence for their Mastery, it only compounds the problem. Some people just want to scale really hard and be powerful though, so if you want to say, dump all your points into Vitality and Armor and Strength and never play magic classes, you can do that too. This goes for upgrading Mastery too, so you can level each class as they come up without hitting the cap. If you play a variety of classes, it's best to spread your points around so you don't just buff your melee classes and leave your caster classes in the dust. That depends entirely on how you want to play. ![]() Originally posted by MaoMaoMao:Would you recommend dumping everything on armor unlocks even if the price raises? Or maybe should I split it once it becomes more expensive? ![]()
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